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81. Indiana Jones Set 2: Tomb of the Goos - Vols. 1-4, Kingoom of the Crystal Skull - Vols. 1-4 by John Jackson Miller, Rob Williams | |
Library Binding: 24
Pages
(2009-08-15)
list price: US$182.24 -- used & new: US$133.04 (price subject to change: see help) Asin: 1599616521 Canada | United Kingdom | Germany | France | Japan | |
82. Clash of Wills (Vampire: The Dark Ages) by Steve Miller | |
Paperback: 32
Pages
(1997-08-01)
list price: US$8.00 -- used & new: US$3.00 (price subject to change: see help) Asin: 1565042891 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (3)
An excellent introduction to VtDA As for the plot: there are manypossible branches (the book explains what to do for each different choice),the players aren't forced to do anything, and some events may indeed takeplace wether the PCs are there or not. But that's the way I like it, Idon't want the story to be shoved down the player's throats no matter whatthey do. They will have to face the consequences for their actions (orinaction) later... Sure, it's no story for experienced elder characters,but they should be playing something like Transylvanian Chronicles anywayto prove their salt's worth :-)
Dull... A complete dog! Dont buy it.
A nice try This adventure is strictly linear -- the same events will occur whether the players try to counter them, try to promote them, or go on pilgrimage to Rome instead of playing this adventure.If your group prefers linear gaming, you'll probably like "Clash of Wills".If not, you will need to do a lot of editing before you run it; and it might be just as easy to write your own adventure. ... Read more |
83. Dragonlance Classics: 15th Anniversary Edition (AD&D Fantasy Roleplaying) by Steve Miller, Steven "Stan!" Brown | |
Paperback: 96
Pages
(1999-05-01)
list price: US$25.95 -- used & new: US$15.95 (price subject to change: see help) Asin: 0786913509 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Customer Reviews (17)
NOT an AD&D Module
Keep things in perspective....
Really, Really BAD
Great for old-timers and newbies alike! I do have a few gripes about thematerial.I suggest that the referee running the adventure be familiarwith the novels and make suitable changes as he sees fit.In some ways,this adventure follows the original adventure modules more than it does thenovels, meaning that the same inconsistencies exist, even thoughDragonlance Classics does include several sections explaining how the plotwas advanced in the novels.I advise making some changes to the statisticsof the characters to better reflect the novels.If you have any of theexpansion material for Fifth Age, you can still use some of it to enhanceyour use of this product--there are simply a few adjustments to be made,which are not difficult at all. In short, any Dragonlance or AD&Dfan looking for a quality product should seriously consider this one.Theyare few and far between.
Nostalgia And don't let theSAGA rule system turn you off, the book includes regular AD&D stats foreverything as well. I can't recommend this enough. ... Read more |
84. Get Off Your Arse and Lose Weight: Straight-talking Advice on How to Get Thin from the Life Bitch by Steve Miller | |
Paperback: 272
Pages
(2008-06-12)
list price: US$12.67 -- used & new: US$25.94 (price subject to change: see help) Asin: 0755317661 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
85. Children of the Night: Vampires (AD&D 2nd Ed Roleplaying, Ravenloft Accessory) by Steve Miller | |
Paperback: 96
Pages
(1996-12)
list price: US$15.95 -- used & new: US$13.99 (price subject to change: see help) Asin: 0786903783 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Customer Reviews (5)
A Choice Collection of Adventures, Tricks, and Traps The books in this series are a great buy, presenting 13 well-written and potentially expandable adventures in a single accessory. In this volume we are offered quite a variety of creatures, some tied more or less to Ravenloft and its special creatures or cities, others from an "anywhere" background or originally from one of the other AD&D campaign worlds and dragged into the Mists of the Ravenloft Domain of Dread by evil circumstances. In either case, these adventures are readily adaptable to fit the flavor of any campaign, though the style of this first of the "Children of the Night" series seems to assume a greater familiarity with Ravenloft than the other volumes do. Don't think that becauses vampires are so popular a subject that the possibilities are burnt out: In these adventures we are offered a scarred and wretched man divinely cursed to wander the desert in thirst, only able to briefly quench his thirst through fluid from his victims; a druidic vampiress whose thirsty habits run to tree sap; and a "penanggalan," a horrid female creature whose head flies free from her body and zooms around at night dangling a long black tail, looking for folk to drain. Demihumans and nonhumans are not exempt from the vampire scourge: Here we meet an elf originally from the Forgotten Realms who loathes all vampires--his problem being he himself has become one; an elven vampiress from Dragonlance's Krynn, whose terrible twisted face can stun or kill on sight; a greater vampiric Ixitxachitl; and a dwarven scholar, a "Vampire Sage" with unusual powers who once served the lich Azalin. In the entries specifically tied to Ravenloft are a vampiric slave who was once a Ravenloft Vistana, or gypsy; a sea vampire and his crew of undead pirates; a sadistic, permanently invisible vampire trickster; the scheming vampire niece of Ravenloft's powerful Count Strahd; a "vorlog," a vampiric monster who stopped just short of becoming undead; and a crime boss vampire with sewer alligators for friends. The cover art is good and so are the interior maps, though in general the interior art is not quite up to usual Ravenloft quality. All in all, a choice collection of adventures, tricks, and traps. Highly recommended for vampire fans running any AD&D 2nd Edition campaign. --Sharon Daugherty for Skirmisher Online Gaming Magazine
A wonderful addition to any Ravenloft campaign.
A must have for Ravenloft DMs!
Perfect Gothic Horror
Perfect Gothic Horror |
86. Grand: The Colorado River in the Grand Canyon a Photo Journey by Steve Miller | |
Paperback: 208
Pages
(2005-10-01)
list price: US$29.95 Isbn: 0899973671 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (6)
Wow, What a visual trip
Awesome - Grand Canyon Pictures
The Grand:The Colorado River in the Grand Canyon
Magnificent!
Amazing photographs |
87. Heroes of Defiance (Dragonlance, 5th Age) [BOX SET] by Steve Miller | |
Hardcover:
Pages
(1997-09-08)
list price: US$20.00 -- used & new: US$13.99 (price subject to change: see help) Asin: 0786906561 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Customer Reviews (1)
Average |
88. Hipaa Compliance Solutions by Steve Bass, Lisa Miller, Bryan Nylin | |
Paperback: 176
Pages
(2001-11-28)
list price: US$39.99 -- used & new: US$5.74 (price subject to change: see help) Asin: 0735614962 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description The bottom line is that this solution is going to help us reach new levels of integration with our customers and partners, and make us a more agile organization.” Charles C. Emery, Jr., Ph.D.Sr. V.P. Information Systems and C.I.O.Horizon Blue Cross/Blue Shield of New Jersey The Health Insurance Portability and Accountability Act (HIPAA) mandates standardization in electronic healthcare administration. Washington Publishing Company (WPC)the main publisher of HIPAA implementation guidesand Microsoft have developed a state-of-the-art solution to help the healthcare industry make this transition smoothly. Based on Microsoft BizTalk™ Server 2000 plus technology from WPC, this standards-based solution for electronic data interchange helps reduce HIPAA compliance costs by accelerating transactions and eliminating paper-shuffling among providers, plans, patients, and payers. Find out about: Customer Reviews (5)
I don't need to read it to know it sucks!
Aside from MS tech, the book has a lot to offer. As for it being Microsoft-specific, I just feel obligated to point out that this book documents a very specific solution that Microsoft put together with one of its partners. So, while the "comprehensive strategies" part of the title may be a misnomer, taken in context it's not a bad document. In Microsoft's document model this would be a Planning and Architecture document, aimed at the Business Decision Maker to give them an overview and get them interested in a particular architecture. (Disclaimer, I write these kinds of documents for Microsoft.) I do think the book, which appears extracted from a P&A document fails to adequately define the audience and that could cause some confusion. So for a high-level view of both the landscape and a particular architecture, this is not a bad book. For a "comprehensive" solution, this is probably just the first step in a long journey.
Not worth the paper it's printed on
Where is the "Solutions"?
Nothing More Than a Microsoft Sales Pitch |
89. Domains of Dread (Advanced Dungeons & Dragons: Ravenloft, Campaign Setting/2174) by Steve Miller, William W. Connors, Steve Miller | |
Hardcover: 288
Pages
(1997-08-26)
list price: US$30.00 -- used & new: US$40.00 (price subject to change: see help) Asin: 0786906723 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Customer Reviews (12)
domians of dread is a witty metaphor that satircialy mirriors grim reality
A Romp on the Dark Side for Fans of Fantasy Horror This expanded version of Ravenloft contains a much wider geography of the Demiplane of Dread, and for the first time includes the option for playing characters who are Ravenloft natives. Included is a chronology that sets all previous Ravenloft publications, whether novels, adventures, or accessories, into context as the history of the current campaign book. Earlier Ravenloft material is also tied in, item-by-item, to each description of a land, realm, island, or kingdom (called domains) and the lord of each region. Enough background is presented so that an inventive dungeon master can proceed from the material given, while those interested in the novels and available adventures may single out which products they may be interested in buying. Domains introduces four new character classes (avenger, anchorite, gypsy, and arcanist) as well as one new race, the half-Vistani. All changes and effects pertaining to spells, items, and character traits in Ravenloft settings are included, along with special rules applying only to Ravenloft. New sections explain the rewritten fear, horror, and madness checks for characters. However, dungeon masters will find that some of the other Ravenloft products, particularly the Monstrous Compendiums, are necessary in order to use this campaign book. The emphasis is, of course, on creepy: many of the characters and situations in Domains will be familiar from classical horror literature, with different names of course. Vampires and lycanthropes abound; Dr. Jekyll's spiritual brother is here; and Dr. Frankenstein, as Victor Mordenheim, seems to have acquired an unwanted empathic link with his creation. Other classic characters with a delicious horror twist appear here, such as a domain lord called "Pinocchio" who led his wooden brothers and sisters on a murderous rampage. A "nice" romp on the dark side for fans of horror and things of the night. --Sharon Daugherty for Skirmisher Online Gaming Magazine
Ravenloft DMs - your sanity is saved!
A great resource book
Dreadfully Groovy |
90. D.L. Moody on Spiritual Leadership by Steve Miller | |
Kindle Edition: 160
Pages
(2004-02-01)
list price: US$7.49 Asin: B002LM09KQ Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (1)
A Must Read! |
91. The Hunting Wind (Alex McKnight) by Steve Hamilton | |
Audio CD:
Pages
(2010-04-06)
list price: US$29.99 -- used & new: US$6.00 (price subject to change: see help) Asin: 1441834435 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Hamilton has a well-developed sense of place, and he's good at exploringthe complexities of his protagonist. But it's Randy the reader wantsmore fully realized, even after the mystery is solved and Alex makes abeeline back to Paradise. This is a taut, well-written thriller thatfulfills Hamilton's promise as a writer to watch. --Jane Adams Customer Reviews (35)
another cold day...
Third time's a charm . . . sort of
Plenty of twists to hold your interest
Make this your first
A great read |
92. 150 Movies You Should Die Before You See by Miller Steve | |
Paperback: 304
Pages
(2010-11-18)
list price: US$14.95 -- used & new: US$9.67 (price subject to change: see help) Asin: 1440503621 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description For each movie, film buff and reviewer Steve Miller includes a list of principal cast, director, producer, a plot overview, why the movie sucked, a rating, choice quotes, interesting trivia, and a quiz. For anyone who's ever enjoyed awful movies, this is the book to have on the couch, along with the popcorn, as the opening credits flash on the screen for Gingerdead Men 2: The Passion of the Crust. Customer Reviews (1)
150 movies you should die before you see is BS |
93. Scout's Progress by Sharon; Miller, Steve Lee | |
Paperback:
Pages
Asin: B001KTA4Y2 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Customer Reviews (17)
A Pilot and Her Ship
Above-average romantic space opera
Jane Austen meets Space Opera Romance...
Escape Science Fiction
Absolutely Wonderful - I Loved It! But before Aelliana could leave Liaden, she had to get her pilot's license.Luckily, she was docked at Binjali's, where the pilots were irreverent and surprising, but genuinely friendly.Before she knew it, Aelliana found herself adopted in to a kind of family where her skills were valued and her opinion was asked.She quickly found herself looking forward to her lessons with Master Pilot Daav, who challenged her to become more and to take risks.What she did not know was that her quirky co-pilot was in fact Daav yos'Phelium, the Delm of Korval and arguably the most powerful man on the planet.She also did not know that Daav was in negotiations for a contract marriage or she never would have let herself fall in love with him.... Scout's Progress is the second book in the Liaden series after Local Custom, where we are first introduced to Daav.It was written after books 3-5, however, so most call it a prequel.I found this book to be just as well written and intriguing as Local Custom.I think that the Liaden universe is fascinating and every time I get my hands on one of the books, I am riveted and cannot stop reading until I am finished.All of the characters are interesting with quirks and strengths and weaknesses.I particularly enjoyed Daav's weird sense of humor and how he likes to play the game of life on Liaden.There are some who say that this is simply a romance with science fiction trappings and I would agree that the romance is very important to the plot, but I would also say that it is the characters and the world building that keep me reading, not the romance, although I enjoyed that as well.If you enjoy science fiction or space opera and have not yet read this wonderful series than you are in for a real treat!I cannot recommend this series highly enough! ... Read more |
94. Agent of Change by Steve Miller, Sharon Lee | |
Paperback: 320
Pages
(2002-10-29)
list price: US$6.99 -- used & new: US$1.49 (price subject to change: see help) Asin: 0441009913 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (24)
Expendable Liaden
Reasonably intelligent romantic space opera
Not Free SF Reader
Terrific Book
title is incorrect |
95. Ultimate Adversaries (Star Wars Roleplaying Game: Rules Supplements) by Eric Cagle, Michelle Lyons, Michael Mikaelian, Steve Miller, Owen K. C. Stephens, Wil Upchurch | |
Hardcover: 160
Pages
(2004-06-23)
list price: US$29.95 -- used & new: US$29.88 (price subject to change: see help) Asin: 0786930543 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (1)
Rounding out the GM's toolbox Chapter One: Villains begins with detailed descriptions of 47 non-player characters. While we have received large numbers of NPCs from other sourcebooks before, the ones presented here are considerably more detailed.Each character has a picture, and in addition to the usual background and basic description, each NPC profile also lists goals, preferred tactics, and roleplaying tips.Also included are notes on how the GM can transplant the NPC into each of the main eras.These characters run the entire range from troublemaking dilettantes to psychotic bounty hunters and desperate con artists. Levels are from 2 to 15 (challenge code B to G), with most falling around level 6 or 7. This is a tough crowd, but only a few of them actually fall into the high-level supervillain category.Some of the characters aren't even bad people, but each NPC's unique motivation and personality sets the stage for opposition to the heroes.Though there are a few clichés, it is the extensive setup for each character which earns the title "Ultimate" and which should be most helpful in providing memorable encounters. Because each character is completely ready-made, the GM can easily take whichever NPC he likes and insert it directly into his campaign with minimum preparation.Some GMs won't like that method, preferring instead to create everything from scratch.Not everyone has the time or ability to do that though.For the GMs who fall into that category, this section is a boon. Chapter One also includes a brief section on ready-made generic organizations, including mercenary companies, crime syndicates, and resistance movements.By selecting from a broadly similar type, this allows the GM to introduce encounters with a new organization while eliminating most of the paperwork. Chapter Two: Creatures is by far the largest section of the book.Basically, this is the Monster Manual for Star Wars.Over 80 creatures are presented, from the mighty Krayt Dragon to the tiny Voorpak.Most of this is new material, but a number of creatures from earlier sources like the Alien Anthology and NJO Sourcebook make revised appearances.Every creature has a full description and labeled picture.Challenge codes range from A to H, with the majority around a rating of D.Also included are a number of new templates, including Enlarged, Shaped, and Sithspawned.With so many options a GM should have no problem giving his players plenty of creatures to fight. Chapter Three: Droids briefly describes 8 new droids as well as 3 Separatist droid vehicles, including the Hailfire Droid.Also included at long last is a table of specific traits which may be applied to any droid produced by one of the 22 major droid manufacturers. Finally, the Appendix lists new combat techniques, weapons, armor, equipment (including several pieces of droid-specific equipment), one new vehicle, and two new starships. Also included is a reprint of the Transfer Essence force skill, reprints of the feats Multidexterity, Multiweapon Fighting, and Sith Sorcery, and a table listing all opponents in the book by challenge code. As a side note, Ultimate Adversaries is probably the best-looking, most well-organized, and error-free Star Wars RPG product yet.The artwork is truly top-notch, particularly the character portraits.The layout is tasteful and information is easy to locate. Furthermore after a few readings I saw a mere handful of typos. My single complaint is that there could have been a greater variety of high-level villains and creatures.This could have been easily accomplished by eliminating some of the content reprinted from other sources. Overall, Ultimate Adversaries performs exactly as advertised.It has the potential to be an extremely helpful tool for a new or moderately experienced GM due to the prepackaged nature of some of its material, but veteran GM's may be turned off for the same reason. However in my opinion even veterans should consider it for the Creature section as well as its general wealth of ideas.The casual player could certainly use the book as a spur for new ideas too, but this is not advised if your GM plans on using it himself!Ordinarily I would give Ultimate Adversaries a 5, but because it is directed at a limited audience, I am instead giving it a very strong 4. ... Read more |
96. How to Get the Most Out of Trade Shows by Steve Miller | |
Paperback: 161
Pages
(2000-07-01)
list price: US$14.95 -- used & new: US$7.52 (price subject to change: see help) Asin: 0658009397 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (13)
ok
Steve's wisdom and wit can help you create the ultimate trade show experience
Yippie, Another Trade Show
Good Book
An absolute must for the tradeshow exhibitor |
97. Alien Anthology (Star Wars Roleplaying Game) by Steve Miller, Owen K. C. Stephens | |
Paperback: 128
Pages
(2001-10)
list price: US$26.95 -- used & new: US$8.99 (price subject to change: see help) Asin: 0786926635 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (3)
Alien Anthology vs Ultimate Alien Anthology Alien Anthology has several species that you could use, more than enough for any campaign that i would write.Granted i do like the larger selection the Ultimate Alien Anthology offers, the smaller version has more than enough for me and more than I'll probably ever use.It also has creatures, non playable species that the Ultimate Alien Anthology doesn't have.It also has guidelines on how to create your own creature and descriptions of creature skills and feats.Granted the Ultimate Alien Anthology has 180 species, pretige clases, new skills and feats, it doens't have predators, herd animals, vermin and scavangers. Don't misunderstand, the Ultimate AA is a very very good resource for any GM, right up there with the Arms and Equipment Guide.The Ultimate AA lists out the species like they do in the book, with personality desriptions, sample names, adventurer types and whether or not Force users exist among the species, which the Alien Anthology doesn't.But if you are running an adventure and need a preditorial cat, the Ultimate Alien anthology will tell you how to hunt one, which speices hunt them, which prestige class to get to tame then, feed them, hunt them, breed them... but won't tell you a thing actually telling you what a preditorial cat is.It has speices ranging from the Space Slug to the Vornskr.And there aren't any repeats either... those mentioned in the RCR are not in the AA, creatures mentioned in the Power of the Jedi, Darkside, NJO or other source books are not in the Alien anthology.So is it still worth getting?Yes.I use it more often than my Ultimate Alien anthology because it is smaller, easier to navigate, easier to read, has more variety (not just playable species) and still a large selection of playable species. If you are a GM you should own this and the Ultimate Alien Anthology.It maybe a marketing ploy, but it is still a vital piece of my campaign writing.
Wait for the Ultimate Alien Anthology However, I walked away from this book feeling decidedly unimpressed.Perhaps it was the artwork and layout.The book is so neat and "clean" that it's practically sterile, and comes off feeling quite bland and uninspired.You definitely don't see the level of quality that was heaped on similar products such as the Dark Side Sourcebook or the Revised Rulebook. Furthermore, I was hoping to see much more attention devoted to species-specific feats, equipment, and prestige classes.There just isn't much of that to be found here. In short, it's my opinion that any potential buyer will be best off waiting for the release of the Ultimate Alien Anthology.The Ultimate book supposedly won't have any creatures, which may still prompt you to buy the original, but it promises to have a much more comprehensive list of races, gear, feats, and prestige classes. At first I was tempted to rate this book at a 2, but I'm going to give it a 3 because of the excellent creature section and because there actually is a lot of information to be found here.This book is definitely the 1987 Honda Civic of Wizard's Star Wars line- it gets you where you need to go, but it does so with a minimum of style and flair.
The Star Wars Monster Manual You also get creatures rules/classes, new prestige classes, Challenge Codes for multiple creatures and a table listing the ages for all the aliens (similar to that in the Core Rulebook). All-in-all a very useful book for any Star Wars gamer. ... Read more |
98. A Slaying in the Suburbs: The Tara Grant Murder (Berkley True Crime) by Andrea Billups, Steve Miller | |
Mass Market Paperback: 304
Pages
(2009-01-06)
list price: US$7.99 -- used & new: US$4.08 (price subject to change: see help) Asin: 0425225488 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (19)
A Class Murder-A Sociological Study
BORING BOOK!
I could not put it down
GoodAnd Adequately Salacious
Murder in the suburbs |
99. What if?: Classic - Volume 6 (What If Classics) by Danny Fingeroth, Steven Grant, Frank Miller, Roger Stern, John Byrne, Bill Mantlo, Tom Defalco | |
Paperback: 240
Pages
(2009-12-23)
list price: US$29.99 -- used & new: US$17.96 (price subject to change: see help) Asin: 078513753X Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (1)
Excellent what if Stories |
100. Over 88 Tips & Ideas to Supercharge Your Exhibit Sales by Steve Miller | |
Paperback: 96
Pages
(1997-01)
list price: US$11.95 -- used & new: US$9.32 (price subject to change: see help) Asin: 0965541207 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (2)
A great kids book
Exhibiting Short-Course The 88 tips and ideas are concise and easy to understand. They are categorized into nine chapters. The authors do not waste your time with fluff. For a detailed description of the book's coverage, click on Table of Contents in the left-hand column of this page. Steve Miller is the author of How to get the Most out of Trade Shows. A consultant, trainer and speaker, he has written over 150 articles on trade shows. Charmel Bowden is a writer, speaker and promotion expert who has organized exhibits and trained trade show staff. As the author of Book Fairs: An Exhibiting Guide for Publishers, I can testify that these two know what they talking about.DanPoynter@ParaPublishing.com. ... Read more |
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