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61. How to Solve It by Computer (Prentice-Hall International Series in Computer Science) by R. G. Dromey | |
Paperback: 442
Pages
(1982-07)
list price: US$58.00 -- used & new: US$94.10 (price subject to change: see help) Asin: 0134340019 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Customer Reviews (7)
Very practical
Must Read Dromey has applied Polya's work to CS and has even dedicated The book also discusses relatively advanced materials like dynamic programming and Longest Monotone Subsequence. The book was written in 1982 when Pascal was prevalent, so
The BEST book I have in my collection
A must read book
A MUST for begineer programmer |
62. Algorithms for Computer Algebra by Keith O. Geddes, Stephen R. Czapor, George Labahn | |
Hardcover: 608
Pages
(1992-09-30)
list price: US$99.00 -- used & new: US$50.00 (price subject to change: see help) Asin: 0792392590 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (2)
an excellent treatment Assuming proficiency in programming, as further pre-requisite I would suggest an undergraduate course in abstract algebra (or equivalent mathematical maturity) for maximum benefit. An excellent collection of algorithms, proofs, and advanced introductory material, written in a (comparatively) breezy style.
Clear and understandable, but some bugs |
63. Logic and Discrete Mathematics: A Computer Science Perspective by Winfried Karl Grassmann, Jean-Paul Tremblay | |
Paperback: 750
Pages
(1995-12-28)
list price: US$127.80 -- used & new: US$94.97 (price subject to change: see help) Asin: 0135012066 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (2)
University Level material This is a University Level textbook, not a Study Guide, and respects the reader's intellectual maturity by preparing them for subsequent classes. The perception of "density" implies that it is best taken with a liberal dose of classroom instruction - not many students seem to intuitively grasp discrete mathematics and learn the material wholly on their own. I know that I certainly did not when I was an undergrad! For students who feel that the material is difficult, I always suggest using the library for another point of view. I also recommend the Schaum's Outline for Discrete Mathematics as a companion if the student is having significant difficulty with the concepts. Obviously, I like the book, so why not a 5? Unfortunately, I don't know of any books that I would grant a 5 - the authors can always do something better :-)
Not for first-time students.. |
64. Computer Graphics and Geometric Modelling: Implementation & Algorithms (v. 1) by Max K. Agoston | |
Hardcover: 907
Pages
(2005-01-04)
list price: US$99.00 -- used & new: US$59.50 (price subject to change: see help) Asin: 1852338180 Canada | United Kingdom | Germany | France | Japan | |
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65. Discrete Mathematics (5th Edition) by Kenneth A. Ross, Charles R. Wright | |
Paperback: 612
Pages
(2002-08-31)
list price: US$84.00 -- used & new: US$66.15 (price subject to change: see help) Asin: 0130652474 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (18)
shameful condition
Comparison of the top 3 Discrete Math Texts
Very, very poor book
If this book is required for your course..
Not every scholar should write for students. |
66. Discrete Mathematics with Combinatorics (2nd Edition) by James A. Anderson | |
Hardcover: 928
Pages
(2003-08-29)
list price: US$122.20 -- used & new: US$27.00 (price subject to change: see help) Asin: 0130457914 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (2)
It is high on my list of potential textbooks for a course in discrete math
A pretty good book |
67. Grammatical Models of Multi-Agent Systems (Topics in Computer Mathematics) | |
Hardcover: 360
Pages
(1999-02-22)
list price: US$109.95 -- used & new: US$40.35 (price subject to change: see help) Asin: 9056991779 Canada | United Kingdom | Germany | France | Japan | |
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68. Finite Fields: Theory and Computation: The Meeting Point of Number Theory, Computer Science, Coding Theory and Cryptography (Mathematics and Its Applications) by Igor Shparlinski | |
Paperback: 544
Pages
(2010-11-02)
list price: US$129.00 -- used & new: US$102.77 (price subject to change: see help) Asin: 9048152038 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
69. Mathematics Education and Technology-Rethinking the Terrain: The 17th ICMI Study (New ICMI Study Series) | |
Hardcover: 494
Pages
(2009-10-26)
list price: US$199.00 -- used & new: US$138.99 (price subject to change: see help) Asin: 1441901450 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Mathematics Education and Technology-Rethinking the Terrain revisits the important 1985 ICMI Study on the influence of computers and informatics on mathematics and its teaching. The focus of this book, resulting from the seventeenth Study led by ICMI, is the use of digital technologies in mathematics teaching and learning in countries across the world. Specifically, it focuses on cultural diversity and how this diversity impinges on the use of digital technologies in mathematics teaching and learning. Within this focus, themes such as mathematics and mathematical practices; learning and assessing mathematics with and through digital technologies; teachers and teaching; design of learning environments and curricula; implementation of curricula and classroom practice; access, equity and socio-cultural issues; and connectivity and virtual networks for learning, serve to organize the study and bring it coherence. Providing a state-of-the-art view of the domain with regards to research, innovating practices and technological development, Mathematics Education and Technology-Rethinking the Terrain is of interest to researchers and all those interested in the role that digital technology plays in mathematics education. |
70. Mathematical Logic for Computer Science (Volume 0) by Mordechai Ben-Ari | |
Paperback: 304
Pages
(2003-02)
list price: US$54.95 -- used & new: US$41.52 (price subject to change: see help) Asin: 1852333197 Canada | United Kingdom | Germany | France | Japan | |
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71. People and Ideas in Theoretical Computer Science (Discrete Mathematics and Theoretical Computer Science) | |
Hardcover: 341
Pages
(1999-03-12)
list price: US$69.95 -- used & new: US$12.45 (price subject to change: see help) Asin: 981402113X Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
72. Mathematics for 3D Game Programming & Computer Graphics (Game Development Series) by Eric Lengyel | |
Hardcover: 382
Pages
(2001-12-18)
list price: US$49.95 -- used & new: US$22.50 (price subject to change: see help) Asin: 1584500379 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Key Features: * Concentrates on key mathematical topics for programming 3D game engines * Discusses applications in the context of the OpenGL architecture due to its cross-platform nature and long-standing industry acceptance. Makes references to modern 3D hardware such as GeForce 3 from Nvidia * Selected topics include Quaternions, Homogeneous Coordinates, Ray Tracing, Bump Mapping, Portal Systems, Polygonal Techniques, Shadows, and Physics * Includes exercise sets for use as a textbook Customer Reviews (20)
Excellent source of applications for a Calc III class
good reference for computer graphics math
Excellent
For a rock-solid understanding of 3D math The topics covered include things you would expect like matrices, vectors, transformations, 3D geometry, and lighting, but also includes are topics like collision detection, ray tracing, visibility determination, and techniques such as billboarding and shadows. It concludes with several chapters on physics including fluid simulation, and a few useful appendices covering trig, complex numbers, and Taylor series. If you're brand new to graphics and game programming and haven't had a math class in a while, then the somewhat textbook-like language may be a little daunting, but otherwise, this book is an excellent resource for those interested in solidifying their knowledge of 3D math.
A Book for The Whole Life |
73. Mathematics and Computer Science III: Algorithms, Trees, Combinatorics and Probabilities (Trends in Mathematics) (v. 3) | |
Hardcover: 554
Pages
(2004-09-20)
list price: US$149.00 -- used & new: US$93.22 (price subject to change: see help) Asin: 3764371285 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description This book contains invited and contributed papers on combinatorics, random graphs and networks, algorithms analysis and trees, branching processes, constituting the Proceedings of the 3rd International Colloquium on Mathematics and Computer Science that will be held in Vienna in September 2004. It addresses a large public in applied mathematics, discrete mathematics and computer science, including researchers, teachers, graduate students and engineers. They will find here current questions in Computer Science and the related modern and powerful mathematical methods. The range of applications is very wide and goes beyond Computer Science. Customer Reviews (1)
I take Computer Science III. I know what I'm talking about |
74. Essentials of Discrete Mathematics (Jones and Bartlett Publishers Series in Mathematics) by David J. Hunter | |
Hardcover: 450
Pages
(2008-11-20)
list price: US$131.95 -- used & new: US$26.73 (price subject to change: see help) Asin: 0763748927 Canada | United Kingdom | Germany | France | Japan | |
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75. Elements of Computer Algebra With Applications by Alkiviadis G. Akritas | |
Hardcover: 448
Pages
(1989-03-30)
list price: US$205.00 -- used & new: US$407.07 (price subject to change: see help) Asin: 0471611638 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Customer Reviews (2)
Fantastic book for beginner.
A book with lots of examples, but... |
76. Mathematics and Physics for Programmers (Game Development Series) by Danny Kodicek | |
Paperback: 608
Pages
(2005-05)
list price: US$49.95 -- used & new: US$28.69 (price subject to change: see help) Asin: 1584503300 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description Key Features:• Presents commonly encountered mathematical and physics concepts such as vector motion, collision detection, angular physics, game theory, artificial intelligence, Bezier curves, etc.• Illustrates concepts through a non-language-specific approach, using pseudo-code, that makes the book equally valuable for anyone from C++ programmers to Macromedia™ Flash ActionScript coders• Includes a companion CD-ROM with demo examples of the mathematical and physical principles discussed in the book along with the source code • Create physical simulations, tile-based, and maze games using the concepts discussed in the book• Uses pedagogical devices such as: a glossary of terms, exercise sets, chapter outlines, and chapter summaries to help master the materialON THE CD-ROM The CD-ROM includes a large number of sample files that demonstrate techniques from the chapters • DEMOS: Contains the support files for the MPFP demo program, in a protected format• DOCS: Contains the text files, in html format, of the code samples• FIGURES: Contains all of the figures from the book, organized in folders by chapter• SOURCE: Contains the original Macromedia Director movies used to create the demosSystem Requirements: PC; Windows 95, 98, ME, NT4, 2000, XP; 266 MHz processor with a current hardware accelerated 3D graphics card; 32 MB or more of available RAM; 256-color monitor capable of 800 x 600 resolution; DirectX 5.0 or greater (recommended); Web browser installed; (To edit the demo files: Macromedia Director 8.5.1 or later installed). Customer Reviews (9)
Not Accessible but Comprehensive
Little explination
Maths made easy
Exactly what I needed
Very useful resource |
77. Rational Algebraic Curves: A Computer Algebra Approach (Algorithms and Computation in Mathematics) by J. Rafael Sendra, Franz Winkler, Sonia Pérez-Diaz | |
Hardcover: 270
Pages
(2007-11-08)
list price: US$89.95 -- used & new: US$43.12 (price subject to change: see help) Asin: 3540737243 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description The central problem considered in this book is the determination of rational parametrizability of an algebraic curve, and, in the positive case, the computation of a good rational parametrization. This amounts to determining the genus of a curve, i.e. its complete singularity structure, computing regular points of the curve in small coordinate fields, and constructing linear systems of curves with prescribed intersection multiplicities. Various optimality criteria for rational parametrizations of algebraic curves are discussed. This book is mainly intended for graduate students and researchers in constructive algebraic curve geometry. |
78. Mathematics for Computer Graphics (Cambridge Tracts in Theoretical Computer Science) by S. G. Hoggar | |
Hardcover: 490
Pages
(1993-02-26)
list price: US$55.99 -- used & new: US$89.95 (price subject to change: see help) Asin: 0521375746 Canada | United Kingdom | Germany | France | Japan | |
Editorial Review Product Description |
79. Recursive Function Theory and Logic (Computer Science and Applied Mathematics) by Ann Yasuhara | |
Hardcover: 338
Pages
(1971-06)
list price: US$79.50 -- used & new: US$237.82 (price subject to change: see help) Asin: 0127689508 Average Customer Review: Canada | United Kingdom | Germany | France | Japan | |
Customer Reviews (2)
not very good I suppose you can probably find in it a handful of special-topics you havent seen in other books. And there are certainly (much) worse computation theory books out there. Instead I would recomend (1)Lewis & Papadimitriou's _Elements of the Theory of Computation_ 1st edition (but be warned many people seem to hate this book, though i'm sure they wouldnt like yasuharas either) and (2) Hartley Rogers' _Theory of Recursive Functions and Effective Computability_ (great great great book)
more information part 2 mathematical logic 14.5 presburgers theory of addition of natural numbers; elimination of quantifiers references 321 |
80. Extremal Combinatorics: With Applications in Computer Science (Texts in Theoretical Computer Science. An EATCS Series) by Stasys Jukna | |
Paperback: 375
Pages
(2010-11-02)
list price: US$89.95 -- used & new: US$89.95 (price subject to change: see help) Asin: 3642085598 Canada | United Kingdom | Germany | France | Japan | |
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