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1. Computer Graphics Systems Development Corp (CGSD) - Home Page Builds high performance custom simulation and virtual reality systems.Category computers Virtual reality Hardware...... and patent services, publish the industry newsletter real time graphics and providea computer graphics Definition of the Day from The Dictionary of computer http://www.cgsd.com/ | |
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2. Real-Time Algorithms And Intersection Test Methods For Computer Graphics realtime Algorithms and Intersection Test Methods for computer graphics In real-time computer graphics applications, at least three major forces are in conflict, namely, rendering http://www2.lib.chalmers.se/cth/diss/doc/9899/MollerTomas.html | |
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3. Real-Time Rendering Resources to realtime computer graphics, by Dave Eberly (his code is online), 2000. 3D Games, Volume 1 real-time Rendering and http://www.realtimerendering.com/ | |
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4. CG2, Inc. - Specializing In Computer Generated Graphics computer graphics Company committed to the development of high quality computer generated graphics. Providing software products and services in the areas of realtime 3D visualization, 3D geometric model development, real-time image generation, and simulation development. Demos available. http://www.cg2.com/ | |
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5. Electronic Visualization Laboratory At University Of Illinois At Chicago A graduate research laboratory specializing in virtual reality and realtime interactive computer graphics; it is a joint effort of UIC's College of Engineering and School of Art and Design. http://www.evl.uic.edu/EVL/ | |
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6. CGSD's List Of Related Web SitesCGSD's List Of Related Web Sites of interactive, realtime 3D development tools, applications, and graphical userinterfaces. Evans and Sutherland computer Company - chip-level PC graphics to http://www.cgsd.com/links/links.html | |
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7. Electronic Visualization Laboratory At University Of Illinois At Chicago EVL is a graduate research laboratory specializing in virtual reality and realtime interactive computer graphics. http://www.evl.uic.edu/home.html | |
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8. Research On Real-Time Computer Graphics research on realtime graphics. New work I am doing at the computergraphics Group at MIT. Image-based Object Representation. Image http://www.gup.uni-linz.ac.at/~gs/research/ | |
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9. Envisage, Inc. A Huntsvillebased software engineering firm specializing in the development of custom real-time 2D and 3D computer graphics systems. Company personnel are experts at tailoring commercial off-the-shelf (COTS) hardware and in-house developed software to create state-of-the-art visualization systems for both military and commercial applications. http://www.envisage-inc.com/ |
10. CS448A: Real-Time Graphics Architectures a part of almost every personal computer. students interested in building graphicssystems, as programmers interested in realtime graphics applications such http://graphics.stanford.edu/courses/cs448a-01-fall/ | |
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11. Brian Smits, U Of Utah Computer Science University of Utah computer graphics, rendering, global illumination, and real time ray tracing. http://www.cs.utah.edu/~bes/ | |
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12. Pat Hanrahan courses on Visualization and realtime graphics Architectures (with Kurt Akeley).I also taught the Image Synthesis course in the computer graphics sequence,. http://graphics.stanford.edu/~hanrahan/ | |
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13. Millipede Electronic Graphics Millipede design and manufacture broadcast quality video plugin boards, analogue and CCIR601 serial digital, PAL and NTSC. Our in-house designed chipsets provide advanced processing features, such as real-time Alpha channel windowing. Millipede are Acorn computer specialists and our quick-to-program, studio friendly, hardware can be tailored to provide very cost effective broadcast video solutions. http://www.millipede.co.uk/ | |
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14. CMSC 491A/691A: Real-time Graphics And Procedural Techniques included news articles on chips and boards, IEEE computer article on ATI Olano paper,Stanford RTSL paper; Demos of realtime effects in graphics lab. http://www.csee.umbc.edu/~ebert/691/Au00/ | |
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15. Jason Doucette's Resume realtime computer graphics, artificial intelligence, physics simulations, entertainment and educational software, screen shots and free downloads, traditional paper resume available on-line. http://www.geocities.com/pro-k | |
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16. Frame LIG Home Page 360 1500 http://ligwww.epfl.ch/ | |
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17. Real-Time Shading (front Matter) Bill Mark is a research associate in the computer graphics laboratory at StanfordUniversity. He is codeveloping a system for real-time programmable shading http://www.csee.umbc.edu/~olano/s2001c24/ | |
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18. Compare Prices On 3D Game Engine Design A Practical Approach To Book title 3D Game Engine Design A Practical Approach to realtime computer graphics . . . . Author David Eberly . . . . Number of sellers 4 . . . . Price range $47.00 - $70.00 . . . . Last updated Mar 19, 2003 . . . . (3d game engine design) http://redirect-west.inktomi.com/click?u=http://www.pricegrabber.com/search_book |
19. TU Berlin --- Dept. Of Computer Science Department of computer Science. Research interests include computer graphics, computer vision, real time systems, robotics, computer architecture, logic design, data structures, functional and logic programming, scientific computing, communication, operating systems, neural networks, software engineering, theoretical computer science, formal specification, compiler construction, artificial intelligence, and knowledge based systems. http://cs.tu-berlin.de/index-en.html | |
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20. REAL-TIME INTEGRATION OF SYNTHETIC COMPUTER GRAPHICS INTO LIVE VIDEO work is the realtime inte-. gration of synthetic computer graphics and video. real-time implies that the integration http://www.fit.fraunhofer.de/~kansy/Publications/montpellier95.pdf |
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